This weeks main focus has been finishing all of the animation in scene 2. I managed to finish most of the shots except for 2 that are heavily reliant on backgrounds, which haven't been finished quite yet. In the meantime I have been working on shots that wont require much tweaking without a background or don't have characters interacting with background elements as much.
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Scene 3 Shot 23 Betty is leaning on the table in this shot however as I drew all of her body she can be moved around and resized without having to draw anything new. |
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| Scene 3 shot 15 with sweat |
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| Scene 3 Shot 15 without sweat |
I wasn't sure if the sweat would be too distracting so I made sure to animate it on a separate layer. To achieve a smoother/slow motion affect I decided to animate this shot on ones. As the shot is completely Pavo's face I also didn't need to rely on any background for this shot.
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Scene 3 shot 15 further blink with sweat
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Scene 3 Shot 23 Added hand motion
 | | Scene 3 Shot 23 Tweaked hand motion + added BG |
Before the handmotion felt quite jerky and didnt quite look like betty was reaching out in concern. I redrew the start of the sequence and timed out the animation a bit more to make it look smoother.
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Scene 3 Shot 31/33 Flipped Betty and reflipped scarf I flipped this shot so it would better flow from shot 23 where Betty also starts reaching out. I did have to reflip and reposition the scarf so it would be looking the right way, this made Bettys shoulder are look quite messy and the animation was no longer smooth, so I decided to redraw the frames around her shoulder in the most noticeable frames
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| Scene 3 Shot 31/33 shoulder/neck/scarf tweaks |
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