Shot progress and reworks

Scene 3 Shot 11
Reworked Keyframes
Original Keyframes 

Originally while I was happy with the motion of Scene 3 shot 11 I couldn't help but feel like it was very stiff and robotic looking. after sketching out another panel I felt a bit less rusty. I ended up redrawing one shot completely, tweaking the hair movement, and working on the timing a bit more. while it isn't perfect I think the keyframes are more solid and more fluidity and stability will come into play once the inbetweens are done. I dont want to put too many keyframes in for the more simple grounded scenes so I think the shot is in a decent place at the moment. 

Scene 3 Shot 13


Original Sketch Keyframes 

Cleaned Keyframes and tweaked timing 

A few shots still need a bit of cleaning up but I'm pretty happy with the movement of the keyframes 

Scene 3 Shot 24
Keyframes 
For this shot I feel like because the waiter is annoyed and waiting for Pavo he wouldn't really be moving that much, I thought having him staring down Pavo and only moving through blinking would help to get his intimidating aura across and add to the awkward atmosphere of the scene.

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