Asset Colouring

 Today I've worked on colouring more of the assets for my composition project. Its been a bit of a challenge making sure the colours on each individual piece have been coloured so when things like limbs and hair are moved there wont be any weird gaps or overlaps 
In the image below I have the biker on one layer and the bike on another to allow for movement in the jacket. 
Otto is also on three layers, one being the main torso, one being hair and the last being the left arm.


This drawing has also been split into 2 layers, the tire and the vespa body to allow for movement / suspension etc.

For this shot I wanted the projections to move slightly, scrolling from right to left, so I made the screens and tim on speerate layers.

The gun and bullet assets are both on one layer as there wont be any overlapping/complex movements in these shots 

I only have a handful of assets left to colour now, so I'm hoping to geth them finished within the next week, where then I can begin putting everything into after affects and working on motion graphics work.

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